I created a demonstration of using the FlxGroup class in the Flixel framework for managing a large number of similar game object such as bullets.
Code is available here:
http://github.com/ctin489/ShooterDemo
I created a demonstration of using the FlxGroup class in the Flixel framework for managing a large number of similar game object such as bullets.
Code is available here:
http://github.com/ctin489/ShooterDemo